Simple FOSS minesweeper implementation made with godot.

Rules: Reveal all safe tiles without hitting a mine. Numbered tiles show how many mines are around this tile (3x3 box). Use flags to mark suspicious tiles and prevent accidental reveal.

Controls:

  • Left-Click - reveal tile
  • Right-Click - mark tile with a flag (protect from reveal)
  • Pro tip: Quick start option saves you from frustrating first-click explosions

Project sources: github.com/Sintexer/minesweeper

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spritesheet.png 2.1 kB
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spritesheet.aseprite 2.7 kB

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